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Microsoft Flight Simulator 2024 studio apologises for issues as it increases server capacity

The Microsoft Flight Simulator 2024 team has apologised to its community for the game’s less than perfect debut, admitting “this is not the launch experience we want for our players”.

Among other niggles, developer Asobo recently admitted it vastly underestimated how many of us would be looking to take to the skies in Microsoft Flight Simulator 2024 at launch. In a YouTube video, the developer said player numbers had “overwhelmed [its] infrastructure”. This was obviously not missed by prospective pilots.

The team is now doing what it can to combat this particular issue, and has increased its server capacity (it has not, at this time, said by how much). Some ongoing issues still remain, however, and our own Matt Wales has just informed me the game is still barely playable for him.

“This is not the launch experience we want for our players and want to apologise to the community,” the Microsoft Flight Simulator 2024 team wrote in a Steam update. “We will continue to work around the clock with our partners and will provide updates until the issues are resolved.”