As part of its sustainability efforts, Xbox is now the first console platform to offer dedicated energy consumption and carbon emissions measurement tools for developers.
In a Microsoft Game Dev Blog post following an announcement at GDC, Microsoft admits that the majority of Xbox’s greenhouse gas emissions footprint comes from gameplay electricity.
The new tools are designed to allow developers to see the real-time energy consumption of its games in order to reduce their carbon footprint.
Many game developers are already aware of the methods they can employ to reduce energy consumption, such as thermal load, frame rates, latency, frequency of updates and more. Xbox is seeking to empower those developers.
“Team Xbox listened, and we are now empowering game developers by providing development tools, global energy and emissions data, and title or studio-specific data insights that will connect purpose to Innovation,” reads the blog post from Trista Patterson, Xbox director of sustainability.